I will start working on this mod right after TSPUE. The mod appears to be designed in a similar aesthetic to that of the Not Stanley Ending, with various models, world geometry, and textures augmented in weird ways.Ī note from Maxik34 (the creator): This mod will have its own full storyline, at least 30 endings, and most importantly: a real ending. Additionally, serving as a repack will allow players to launch any other Stanley Parable mods thrugh an in game launcher within TSPUE, such as those previously mentioned.Īlthough not much is known about this mod, except for some development screenshots, the developer has released a trailer for one of the mods developed for the pack, known as The Stanley Parable Restart Again. The mod promises "more narrator voiceovers, new content, more variety, optimization, more atmospheric and slightly improved graphics", and will contain English, Russian, and Turkish voice acting. However, it will consist of multiple, different mods in its final release, as opposed to the usual standalone mod releases in the community. The Stanley Parable Ultimate Edition is a repack for The Stanley Parable currently in development on . Like The Raphael Parable, Experiment 427, and the Escape Pod Ending Overwrite Mod, it is created by a member of the community and is non-canon. You can help The Stanley Parable Wiki by expanding it. No! No, no! Line TM, You TM do know we're looking for The Stanley Parable, right? The story? A lot of humor, funny situations and sudden changes in the game environment will be able to cheer up even the most serious players.This page details content that was made by the community (Mods, machinimas, fangames, etc…) The content on this page is not canon to the series and is not included within the core game. Once you start diving into history, it will be almost impossible to break away. With this, The Stanley Parable has won the hearts of many players. The more unpredictably the player acts, the more unpredictably the announcer will respond to his actions. In case of further ignoring, he will begin to threaten, and in some situations will openly interfere with the player, blocking passages, locking him in rooms, forcibly transferring him to the beginning of the game and committing other nasty things and dirty tricks. The narrator will also not sit still, first he will persuade the player to return to the main storyline. Any action can lead to an unexpected development of the story and the end of the game. If you completely ignore the instructions, you can greatly anger the person leading the narrative, or get into a situation that simply cannot happen in an ordinary office. But the player can decide for himself where he wants to go, because there are a lot of other places in the game where he wants to look.Īs soon as the player does something wrong, goes through another door, the narrator begins to wonder why the character in his story did such a stupid thing. Following the instructions of an unknown voice, you can move along the plot and learn new details of the story. The narrator will tell about the main character and will give instructions for the player - where to turn at the turn, what to do in the room. But there is no one in the office, not a single living soul.Īll of Stanley's adventures are commented on by an invisible narrator. He is puzzled by this, decides to go and find out what to do next. The main character, Stanley, is sitting in his office at the computer and discovers that he has stopped receiving instructions for work. A rather banal title hides a very unusual narrative that ridicules various plot cliches, banal situations and silly restrictions in video games. The Stanley Parable is an interactive novella from the independent developer Galactic Gate, telling about a simple office worker named Stanley.
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